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Old May 16, 2008, 07:29 PM // 19:29   #21
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Quote:
Originally Posted by Methal
whats the point of missions?
Missions are there for you to play, to have fun, and to progress through the game.

This game isn't like a lot of other games you've played online. It's not about grinding to the high level cap and then finding stuff to do, it's storyline based. It's a linear game mostly. You play through it, and if you want you can experience all there is to be offered in other ways outside the storyline.

Like collecting loot, trying different builds, trying to get all skills (especially the elite ones), PvP, AB (if you have factions), 'elite' areas like FoW and UW. Exploring, chatting in towns and outposts, selling/trading (yes some people find that fun), trying different professions out, setting a goal for yourself (like titles, or shiny new armor, or a certain weapon you'd like).

If you're having any problems learning the game try going to either of the wikis. The official one, or the none official one. Lots and lots of tips in those.

It may be the case that this just isn't the game for you, however But no fear...at least you don't have to pay monthly for it
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Old May 16, 2008, 07:43 PM // 19:43   #22
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Rage Quit.

It's the only thing to do.
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Old May 16, 2008, 07:43 PM // 19:43   #23
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Heya Methal,

Lemme guess, you're in the Maguuma Jungle area? When I took my first couple toons through there, I didn't know where to go or what to do. One of my guild mates set me straight and I was able to get through it. Another option is to look at the wiki sites for Guild Wars for help. I prefer http://guildwars.wikia.com/wiki/Main_Page and there is the 'Official Guild Wiki" at http://wiki.guildwars.com/wiki/Main_Page (or you can go to GuildWars.com and click on the wiki link). One quick way to get your bearings is to look at the Missions pages -- see where you're at, where you need to go, and how to get there.

Hopefully that will help you out a bit.
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Old May 16, 2008, 07:50 PM // 19:50   #24
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And you still have grinding for Ursan to look forward to.
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Old May 16, 2008, 07:53 PM // 19:53   #25
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Quote:
Originally Posted by Lagg
And you still have grinding for Ursan to look forward to.
ARGHHHHHH, as if grinding r10 Ursan is so hard yeah.....
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Old May 16, 2008, 07:54 PM // 19:54   #26
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Quote:
Originally Posted by Methal
I was hoping to gain a few levels so that I dont have to beg some retard to help me finish it.
I recommend you quit now, or just go straight to Random Arena.
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Old May 16, 2008, 07:58 PM // 19:58   #27
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What do you want from games? If you want competition and the MMO-universe, then GW is the choice.
If you want PvE-progression"grinding"-games, GW is probably not a good choice.
If you want casual-PvE, then GW might be the choice--especially if you can play with a friend or two. If you get to EotN or NF, you can get heroes, they are more better than henchmen. The game is pretty much empty, I'd suggest joining a large guild.
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Old May 16, 2008, 08:01 PM // 20:01   #28
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Quote:
Originally Posted by Fay Vert
I recommend you quit now, or just go straight to Random Arena.
*chuckle*

Got to wonder about a person when they call somebody THEY would need help from a retard :/

Anyhow, it's probably best the OP goes back to WoW, or do like you suggested.
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Old May 16, 2008, 08:04 PM // 20:04   #29
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PUG'ing a true challenge
proph is kinda boring
try Nightfall cuz there you get heroes and somewhat a control on situations to put a good tactic
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Old May 16, 2008, 08:08 PM // 20:08   #30
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It is a good stopping point as it gets even more boring. most of the end game parts are ghost towns so you can get full pug groups...
try h/h if u got NF but... that still is boring.
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Old May 16, 2008, 08:27 PM // 20:27   #31
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I think I may have missed a big memo or something because I think Proph is the best campaign :/
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Old May 16, 2008, 08:30 PM // 20:30   #32
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Prophecies is basically unplayable solo with henchmen, which is probably the source of your problem. Do you own Nightfall or Eye of the North? If so you'd just need a bit of help to get to a point where you'd have heroes, which are much more useful AI party members than henchmen. If that's the case, drop me a PM and I'd be happy to help you get to where you need to go.

Alternatively you could simply start a Nightfall character. The game provides you the heroes you need to be able to solo even in the early going.

Last edited by Vinraith; May 16, 2008 at 08:58 PM // 20:58..
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Old May 16, 2008, 08:55 PM // 20:55   #33
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Prophecies is the best campaign hands down for new players. The difficulty increases very gradually, so i find it tough to believe that you got stuck somewhere early in the game. I'd be happy to help you beat some of the missions though. I enjoy them much
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Old May 16, 2008, 09:04 PM // 21:04   #34
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prophicies can be done with henchman buts its a real challenge....i think i have found a way to waste another month<_<

anyway

all in all proph is the epic plot campaign.

the others were too short.

factions.......4 hours to beat.....great going, yes i did haul ass through it but its a stupid plot anyway. WOOT glorified assassination re attempt.<_<

Nightfall....longish, but all in all its kinda a proph twist only it didn't pull it off as well as it could have.

GWEN......ummm fail....what the hell is the point of the plot. Diakatana had a better plot than GWEN, for those of you who dont know that game consider yourself lucky.

GWEN had good things in it.
Dungeons are fun for about 4 days until you get tired of em.
More Heros are good, and better looking ones at that.
SOme new weapons that were good
and some decent armors even if most of them were lame reskins.
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Old May 16, 2008, 09:27 PM // 21:27   #35
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Quote:
Originally Posted by Sir Pandra Pierva
prophicies can be done with henchman buts its a real challenge....i think i have found a way to waste another month<_<

anyway

all in all proph is the epic plot campaign.

the others were too short.

factions.......4 hours to beat.....great going, yes i did haul ass through it but its a stupid plot anyway. WOOT glorified assassination re attempt.<_<

Nightfall....longish, but all in all its kinda a proph twist only it didn't pull it off as well as it could have.

GWEN......ummm fail....what the hell is the point of the plot. Diakatana had a better plot than GWEN, for those of you who dont know that game consider yourself lucky.

GWEN had good things in it.
Dungeons are fun for about 4 days until you get tired of em.
More Heros are good, and better looking ones at that.
SOme new weapons that were good
and some decent armors even if most of them were lame reskins.


Fair enough, but I'm not sure how Prophecies story is that much better than the rest. It was very drawn out and seemed to jump around so much it was irritating to follow. That and by the end we'd more or less screwed over the whole continent by running away from nearly every evil force we encountered along the way. The titans are about the only thing that actually has a definitive "end" everything else just kind of gets forgotten about while you get wasted in droks in celebration. Most of what we know about the state of things post proph has to be explained in GWEN and even then it raises more questions than it answers.

At least Faction and Nightfalls stories had definitive conclusions.
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Old May 16, 2008, 09:37 PM // 21:37   #36
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Honestly, I really hate the PvE. It's boring and long and just makes me want to cry. And Prophecies is the worst...It's really long and really drawn out. But on the upside, you get some smexy armor and weapons! =O

The PvP is where this game really shines, but since ANet took out the arenas in the lower-end towns, you have to wait until level 20 to PvP now.
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Old May 16, 2008, 09:40 PM // 21:40   #37
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Quote:
Originally Posted by Sir Pandra Pierva
prophicies can be done with henchman buts its a real challenge....
Hence the qualifier "basically," for a new player it'd be one hell of a feat.
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Old May 16, 2008, 10:03 PM // 22:03   #38
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really if you want a better group, but don't want to worry about playing with crappy players, you should go to nightfall or eye of the north and get some heroes. at least that way you'll be able to control what skills they're using and come up with something that works with what you're using. also if you're switching guilds after just a day, you're not giving that guild enough of a chance. a lot of people don't have that much time especially during weekdays to play. weekends and nights are when most of my guild is on. nights are still a little sketchy also.

but like other people have already suggested, the further you go in the game the better it gets. if you want to skip the boring stuff and get to the fun stuff in prophs, get a runner to droknar's forge (you will have to pay for this) then get a runner to the iron mines of moladune mission (pay here too). this mission is where the game starts to take off. if you're lucky you may have a guildmate that has a running character and can run you there for free.

the southern shiverpeaks (area with droks forge and iron mines) are the first areas of the game to offer elite skills also. once you capture those, your experience should change. it makes it a lot more fun to see all the yellow numbers pop up in waves instead of a few at a time.
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Old May 16, 2008, 10:05 PM // 22:05   #39
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E/Mo's are always bored.

Could just listen to some rock music and slit your wrists?
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Old May 16, 2008, 10:14 PM // 22:14   #40
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When Prophecies first came out (just known as Guild Wars then), everything was done either in a PuG or a guild group. The henchmen were there just to fill in a gap if necessary. The problem is now that, since the release of Nightfall and Eye of the North, the majority of the player base is using heroes raher than humans.

I does need to be said that pugging is where you really learn the game. When I first started, I was too shy to join PuGs - thinking they would mock my skillbar/noobishness, etc. It wasn't until I made some real online friends that the game really began to flow. Then, when I finally found a good guild, the game really came to life.

The reason you find PuGs to be train wrecks is that most PuGs tend to consist of guildless people or brand new players who don't have a clue what they're doing.

Prophecies is boring only when you get stuck, like you have done. It's the greatest chapter in size, content and learning curve. It's not until you get to Droknar's Forge that the fun really begins - that's when you start capping elite skills in earnest and can really start messing around with different builds for different purposes. By then you will have obtained the means of changing your secondary profession, opening up whole new avenues of game play.

Don't give in - stick with it. Make sure your armor is the highest available in the area, and make sure you have a respectable skill bar.

Finally, as mentioned before - join a big guild. Make online friends and play with them. Go out and ENJOY yourself!
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